Tribe StructuresLimit for each map will stay with 8000 (Ragnarok 10000) so far. In future it can be decrease to 5000 (minimum hard cap). Check always ingame with /limits your tribe limit !!! This may will be changed to prevent rendering lag.
LayEggIntervalMultiplier=10 -> 0.5
ResourcesRespawnPeriodMultiplier=4 -> 1
FishingLootQualityMultiplier=10 -> 1
RawMeat farming from 20x to 5x
HarvestResourceItemAmountClassMultipliers=(ClassName=”PrimalItemConsumable_RawMeat_C”,Multiplier=5.0)
HarvestResourceItemAmountClassMultipliers=(ClassName=”PrimalItemConsumable_RawMeat_Fish_C”,Multiplier=5.0)
HarvestResourceItemAmountClassMultipliers=(ClassName=”PrimalItemConsumable_RawPrimeMeat_C”,Multiplier=5.0)
HarvestResourceItemAmountClassMultipliers=(ClassName=”PrimalItemConsumable_RawPrimeMeat_Fish_C”,Multiplier=5.0)
Stone farming from 20x to 10x
HarvestResourceItemAmountClassMultipliers=(ClassName=”PrimalItemResource_Stone_C”,Multiplier=10.0)
MatingSpeedMultiplier=2.0 (it is set now with 2x, means dinosaurs to complete mating in half the normal time)
deleting PreventDinoTameClassNames=Easter and PreventDinoTameClassNames=None
ClampResourceHarvestDamage=true (from =false) for testing and lag prevention.
WeekendRates plugin
Weekend Rates Active – TamingSpeed +50% (20->30), LayEggInterval +40% (0.5->0.3), MateBoostEffect +50%, StructureResistance -250% (0.2->0.5), StructureDamage -30% (1->0.7)